Tactyle

Interactive displays in three angles

Pay for plays, not promises.

Tactyle turns a TV in a venue into an interactive, gesture-aware ad screen — measurable down to the play. Brands run targeted campaigns and pay only for proven plays; venues earn from their walls.

40+ screens built across Tamil Nadu

TVS · Texvalley · Herbalife

One system. Three angles.

  1. 0° Horizontal The display lies flat under glass. People gather around it, not in front of it. 55" to 85" · from ₹2.4 L
  2. 45° Tilted A touchscreen at the angle of a drafting table: one person drives, everyone sees. 24" to 55" · from ₹1.3 L
  3. 90° Vertical The display stands up: the curved Wall on its own foot, the Standee as a slim totem. 32" to 55" · from ₹0.95 L

First-year AMC included. Prices are indicative and include hardware, installation, first content and the first year of AMC. GST extra. For budgeting only — final quotes vary with display-panel and component supply.

Every Product runs on one software system: the Tyle 2.0 player on the glass, the Tact CMS for content, Stage for fleet health and PiQ vision for gesture and audience metrics.

One network every screen, counted

Simulated · demo data

Drag to explore. Click any screen for its live counts, or upload a creative and watch it play citywide.

Simulated · demo data

The city is your canvas

A living network of interactive tactyle screens across bus stops, malls, junctions and parking lots — drag to explore, click a screen for live analytics.

Best explored on a larger screen.

Why Tactyle

The three differentiators

  1. 01

    Two-way, not broadcast

    Traditional signage plays the same loop at everyone. A Tactyle screen knows when someone is standing in front of it, responds to a wave or an open palm, and plays back a live count of who engaged — no touch, no phone, no app.

  2. 02

    Pay for plays, not promises

    Every campaign is billed on proof-of-play, not reserved impressions. Deploying an ad reserves credits; a real play on a real screen settles them. You don't pay for a promise — you pay when a screen actually plays your ad.

  3. 03

    Radical honesty

    Zero fabricated data, honest empty states, every number on screen server-backed, not mocked. Where a figure on this site is an estimate or a demo, we label it — illustrative, simulated — rather than dress it up as fact.

Try it yourself

Wave at your camera

The same mini screen from earlier on this site — except here, on a desktop with a camera, you can opt in and control it with your actual hand, the way a real Tactyle screen reads a gesture in the air. Everything runs on-device, in your browser; nothing is uploaded.

0 Likes
0 Gestures
00:00 Session
  1. Detects a person
  2. Reads the gesture
  3. Counts the play

Click or tap the screen to like it. Targets appear now and then — swat them before they fade.

On-device. Nothing is uploaded. Loads ~30 MB once.

Simulated counters — they reset on reload and aren't wired to a real screen.

Included with every Product.

  1. Tact

    The CMS

    Campaigns, playlists and content to every screen, from a browser.

  2. Tyle

    The player

    The on-glass player: offline-capable and gesture-aware.

  3. Stage

    The ops console

    Fleet map, device health, install wizard and remote control.

  4. PiQ

    The vision engine

    Hand and pose tracking on the device, for gesture control and audience metrics.

Let's light up your first screens.

Whether you're a brand or a venue, the fastest way in is a conversation — not a form.

Book a demo